RBC - Screening the future of entertainment in EM
Screening the future of entertainment
Every year digital media and entertainment accounts for an ever greater part of revenues for the global entertainment and media industry.This is driven by the relatively new high-growth entertainment sectors such as E-sports, subscription-based audio, video services and virtual reality.
In this report we focus on the future landscape for digital entertainment and undertake our own research to understand how the different countries within EM vary within this space. China and Taiwan stand out as the top two counties based on attractiveness of their respective future entertainment industries. We expect digital entertainment to accelerate in EM as technology and country demographics drive the force behind this new trend. Read the full report